Hunting Horn
Frontier's
However, a support role does not mean standing on a ledge playing songs. You should manage your song uptime carefully, learn song durations, and use the time between performances to attack. High-level players can even use performances as attacks during windows of opportunity.
For an explanation on element damage, see our Elements page
Songs
There are a total of 78 songs available.
The durations are in seconds.
Earth Style
Earth Style is the standard
Heaven Style
Heaven Style replaces the ground pound with an
upthrust attack. This upthrust is one of the best and most reliable
DPS options for the
Storm Style
Storm Style retains the new upthrust attack and
replaces the ability to use a Sonic Bomb with a new light pink note.
This note adds several new songs, including ones that boost
elemental damage by 1.10x for all players and provide
Paralysis Immunity. With
Storm Style, it's ideal to use a
Extreme Style
Extreme Style combines features from all previous styles and adds extra mobility and a new debuff mechanic.
In Extreme Style, you can run with your
Additionally, Extreme Style introduces a Sonic Bomb
that can inflict various debuffs on monsters. To unlock this, you
need to attack monsters until the
The available debuffs include increasing physical hitzones by +2, increasing elemental hitzones by +4, and preventing monsters from fleeing. These are significant buffs, especially for team play, so it's important to maintain them as much as possible. This encourages a more aggressive playstyle rather than simply staying on the sidelines.
Example Gear with Runs
Active Feature
x2 Song duration. Synergizes well with Flute Expert.
Hiden
HH Tech Master | Twin Hiden, 30 | Sharpness level +1 is added to HH Tech 【Flamboyant Emperor】. |
HH Tech 【Flamboyant Emperor】 | 30 | Gives Super High-Grade Earplugs, Attack x1.2 when wielding a Hunting Horn and Fencing+1. Performance mode note color decision is made 34% faster. |
HH Tech Kaiden | 20 | Increases attack by 1.1 and grants Fencing+1 when wielding Hunting Horn. |
HH Tech Expert | 10 | Fencing+1 when wielding Hunting Horn. |
HH Tech Novice | -10 | Attack x0.8 when wielding Hunting Horn. |
Skill Interactions
Armor Skill | Adjusts the element hitzones by +15. Determination applies the effects of Dissolver without the need for hitzone requirements, effectively forcing elemental damage or reducing/negating negative hitzones. |
Armor Skill | +5 True Raw per hit. Up to 80 True Raw can be gained through leeching. |
Armor Skill | 20 seconds uptime. The duration can be refreshed by successfully using i-frames again. |
Armor Skill | +5 sharpness recovery. When using Stylish Up get 2 free hits before sharpness is reduced. |
Armor Skill | -4 sharpness per hit. Lavish Attack reduces the free hits granted by Stylish Up to 1. |
Armor Skill | 1/9/21 hits to reach stage 1/2/3 respectively. All weapons share the same stage decay timer; Ice Age Up only affects the third stage’s decay rate. |
Armor Skill | 16/800/? total Motion Value to reach stage 1/2/3 respectively. The third stage, exclusive to Rush Up, has a limited duration. |
Armor Skill | 14 seconds decay window. 11/32/40 hits required to reach stage 1/2/3 respectively (8/24/40 with Ceaseless Up). The third stage is also exclusive to Ceaseless Up, which decays by stages rather than all at once. |
Armor Skill | 40 seconds duration. 7/4 hits to reach stages 1/2 respectively (6/4 with Fencing+2). The previously hit hitzone is more vulnerable at Stage 2, and Fencing +2 slightly eases activation. |
Armor Skill | 1/2/5 evasions to reach stage 1/2/3 respectively. These effects apply to both successful evasions and perfect guards (where applicable), but attacking is necessary to advance stages. |
Sigils Usability Ratings
Sigil | Boosts the Motion Value of the Jab Attack (16 > 27). | Tech Boost | |
Sigil | Boosts the Motion Value of all attacks related to playing song notes: Start Playing (26 > 39), Note 1 (50 > 75), Note 2 (43 > 64), Note 3 (49 > 73), Stop Playing (31 > 46). | Tech Boost | |
Sigil | Allows you to modify the color of the selected note slot to match the sigil. | Tech Boost | |
Sigil | Increases KO damage by 1.1x. Only one sigil applies. Stacks with Caravan Skill (1.1x) and Active Feature (1.5x) for a maximum of 1.815x. | Other | |
Sigil | Increases the range of the sonic bomb effect. | Other |
Tips and Tricks
The
Hunting Horn uses a modified version of recital mode from Monster Hunter 2. The main difference is that notes are retained until you perform an encore, play a debuff melody, or sheathe your weapon.WeaponAlways equip
Encourage+2 forArmor SkillHorn Maestro and party-wideArmor SkillEvasion+2 .Armor SkillEncourage Up provides party-wide stamina benefits if you have it.Zenith SkillEvery
Hunting Horn in the game has Attack Up Large, thanks to Storm style's pink notes.WeaponChaining attacks into recitals plays the notes faster than usual. If you start a melody with
Purple , Hilt Stab > Recital is the quickest way to begin your song.Hunting Horn Note- Hunting Horn has the lowest hit requirement of all weapons to prepare aWeaponTranscend burst attack.Buff
- Hunting Horn is a valuable but challenging tool for learning how to fightWeaponRaviente as part of a combat team, especially regarding animation lock.Monster
If using
Cyan +Hunting Horn NoteRed notes, avoid crossing streams from Attack Up Large to Defense Up Large without first encoring the former, especially if there areHunting Horn NoteAdrenaline users in your party. Otherwise, you risk playing a Health Increase melody, which will deactivateArmor SkillAdrenaline .Armor SkillOpting for a healing-focused playstyle with items isn't recommended, as you'll already be juggling buffs and damage on a relatively slow weapon. It’s not worth the effort.
The sonic bomb and debuff song motions can reliably apply the effects of the
Red Soul andArmor SkillBlue Soul skills to other hunters.Armor SkillThe benefits of
Soul Up are reasonable, so it's common forZenith SkillHunting Horn users to opt for bothWeaponRed Soul (viaArmor SkillBlazing Majesty andArmor SkillBlue Soul for extra buffs.Armor SkillThis weapon type is very useful in
Hunter's Road teams due to the songs effects.Location