Ice Age
Upon hitting a monster (can be dead), the hunter becomes enveloped
in an icy aura, which inflicts damage on all nearby monsters while
providing extra skills. This aura progresses through three stages as
you deal more hits to a monster. Additionally, it bestows
Typically, damage output ranges between 800 to 1600 per minute,
contingent on the level, surpassing the poison output for most G
Rank monsters. Within a group of four hunters equipped with
Ice Age's attack power only comes from SR, sigils, weapon base attack and G Rank armor bonus. The following buffs are ignored: items (e.g Seeds, Hunter Powertalon, etc.), meals (e.g. bento, guild food), skills (e.g. Adrenaline, Solid Determination). Buffs that affect weapon base attack like Drug Knowledge does count.
Ice Age's required hits can be reached faster with
Ice Age Required Hits
Weapon | 1 | 8 | 17 |
Weapon | 1 | 9 | 21 |
Weapon | 1 | 9 | 21 |
Weapon | 1 | 12 | 26 |
Weapon | 1 | 12 | 26 |
Weapon | 1 | 12 | 26 |
Weapon | 1 | 12 | 26 |
Weapon | 1 | 12 | 26 |
Weapon | 1 | 17 | 38 |
Weapon | 1 | 17 | 38 |
Weapon | 1 | 17 | 38 |
Weapon | 1 | 17 | 38 |
Weapon | 1 | 32 | 75 |
Weapon | 1 | 10 | 22 |
Ice Age Stages
0.042 x True Raw x DefRate | 11-18s | 7s | |
0.098 x True Raw x DefRate | 15-25s | 10s | |
0.14 x True Raw x DefRate | 6-9s | - |
Attack Display Value to True Raw Converter:
True Raw: 1071
Formula:
Seconds needed: Infinity
Max HP% Dealt: 0
Total Damage: 0 (0 DPS)